These are the renders that I completed for an Art Test. The top image is the full render with lighting from 3D Max. The following 2 pieces are a grey material render, and also a wireframe to show the structure of the model. The model was created using 1,410 Polygons, or 2,999 Triangles (had to be 3,000 or less). The final image is a composite of the textures that I used in creating the final render of the building. Each square is 512x512 pixels.
I still have some texture unwrapping to do, as well as adding some extra things to really make it pop some more. I have around 180 or so triangles left to add to make it within the 3,000 triangle limit. The below image is just after I had started, before adding the rock wall at the bottom and really fleshing out the back portion of the model.
Digital artist well versed in creative software such as Photoshop, Illustrator, and Flash. Also has basic proficiency in Actionscript and HTML for web design and animation.